Dark Lord Skills Guides for Mu Legend New comers

Dark Lord Skills Guides for Mu Legend New comers

MU Legend's infamous Dark Lord, equipped having a shield for excellent defense, is often a class that's nicely suited to lead battles from the frontline. Instrumental in freeing humans from the Ashes, he sacrificed his humanity in exchange for good power.
The Dark Lord uses a wand and also a shield for recovery and helping skills, and he's instrumental in increasing the combat effectiveness of parties. Alternatively, his protection might be giving up in favor of a two-handed bludgeon which is optimized for damage dealing. This Class enables the Dark Lord to make use of high area attacks and crowd manage to raze battlefields.

Stats and what to focus on gear
Shield Block to 50% Such as Professional Ability (Pain Immunity) 10% and Left Click Ability (Shield Bash) 5% (Should you decide to go with Dragon Knight Shield, you can alter your talent Shield Bash to Thrust, A lot more Damage)
Cool Down Reduction as significantly as possible (Ideally you can hit 50% with Gear and Soul Points)
Evasion Around 30% (Soul Point 9% necklace 5%, Chest Piece 5%, Boots 5%, Leg Piece 5%) of total 29% to aim for.
HP and HP Percentage on Gear 150K HP are Decent to become in a position to Mass Tank Pulls in Epic 5 Dungeons without the need of Dying, Even so, Aim for 200K+ HP.
So as priority for stats: Shield Block Rate>CDR>Evasion>HP>All Damage Reduction>Attack>Crit Rate>Crit Damage

Specialist Skills
March - Technique - Immunity
Artifacts
Allegro is your most effective option after you have around 20% Evasion and gets improved the much more you've.
Otherwise, you might opt for to go Endurance
Soul Points:
CDR: 60
Evasion: 90
Defense or Health Right after
Gem
Weapon: Crit Price two:5%
Shoulder: CDR 2%
Boots: Evasion two.5%
Rest two.4k HP and Beast Damage
or in case you can get your hands on Class Gems, Go for the one particular with skills you use.

Skills
This Class is one thing you can need to adjust to boss fight, but your Trash Pulling and Killing Ability set remains the same
This Class can be what you'll be utilizing till boss

Spin Attack - Ice Claw - Vicious Charge - Protective Touch - Eternal Fire - Shield Bash - Madness Absorption
For Boss Fight you'll adjust the following based on fight but as rule here what you may need
Boss exactly where you need Quickly Escape (Dragon Heaven and Sanctum Final Boss)
Spin Attack - Ice Claw - Vicious Charge - Protective Touch - Holy Light - Shield Bash - Attack Order
Boss where you don’t require rapidly Escape
Spin Attack - Ice Claw - Holy Light - Protective Touch - Eternal Fire - Shield Bash - Attack Order
Best in Slot Gear So Far
Note: Stats with Underlining are Prefix
Weapon: Dragon Knight Scepter (10% Block Price - 4950 HP - Crit Price)
Shield: Dragon Hunter Shield ( Min 6% Shield Block - CDR - All Harm Reduction or 10% HP)
Shield 2nd Selection: (Elite/Boss Damage 20% - 10% Block Price - Crit Price)
Helm: Dragon Knight Helm (10% Block Rate - 4950 HP - CDR)
Chest: Dragon Hunter Armor (Evasion - CDR - All Harm Reduction)
Legs: Dragon Hunter Bottoms (Evasion - HP - All Harm Reduction)
Boots: Dragon Hunter Boots (Evasion - CDR - HP)
Gloves: Dragon Hunter Gloves (HP - HP Recovery - Crit Rate)
Gloves 2nd option: Dragon Knight Gloves: Elite/Boss Damage 20% - HP - Crit Rate)
Shoulders: Lost King’s Spaulders (10% Block Rate - 10% HP - CDR)
Ring: Giant Life Ring (HP 10% - HP Recovery 495 - All Damage Reduction 2% - CDR)
Earing: Lost Dragon Eye (HP 10% - Evasion 5% - Elite/Boss Attack 20% - CDR)
Necklace: Dragon Ornate Necklace (HP 10% - All Damage Reduction - HP - CDR)
Necklace 2nd Choice: Dragon Slaughter Necklace: Elite/Boss Attack - Elite/Boss Defense - CDR - 10% HP
Play Style: Eternal Fire Up, Run Around collect mobs, use spin attack every now after which once, all mobs gathered, Use Madness, spam your spin and Ice Claw, use Protective Touch for heal and Silence and Vicious Charge to get out or in of Negative Scenario.
As for bosses, realize that you may from time to time lose agro so do not panic, you might have Vicious Charge to grab immediate agro to get a while and start out spamming your skills once more.

Additional offensive choice after geared and enchanted decently would be the under for faster clears
Adjust all Scroll Stats to Attack
Specialist Talent as adhering to:
March - Approach - Death
Soul Point:
CDR: 30
Defense: 60
Overall health: 30
the rest of Defense or Evasion
Gems:
Shield Enchant: Shield Block four.5%

Skills:
Trash Pulls:
Spin Attack - Ice Claw - Vicious Charge - Protective Touch - Attack Order - Shield Bash - Madness Absorption

Bosses:
Spin Attack - Ice Claw - Vicious Charge - Protective Touch - Attack Order - Shield Bash - Holy Light
Thought of the above change is movement speed and much more defense reduction during the run for faster clears in epics run.
PS: Elite Harm Gear Notion Taken from T-Party Guide on YouTube
Edit: Added Gems, Some Secondary Choices for Gear, Skill change depending on new gear
Edit two: Added Offensive Develop for speed runs epics 

They may be not worth the difficulty for motives that are sufficient inside the extended run. While they are helpful for players, who may know nothing at all regarding the game. For the most element, they may be learning tools for novices to ease them into the game. For a lot more Mu Legend Guides, you could pay a visit to Mu2zen.com. Just a reminder: you can get 5% coupon code at no cost from the reps in the event you Buy Mu legend zen order from this short article.

 
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